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Makin' it rain!

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Makin' it rain!

Post by Wilco on Tue Oct 19, 2010 9:56 am

Taking the perk idea from our Merc games, i think it'd be fun to add them into our other games.

HOW DO? like this: we need fake money- monopoly will do, whatever really. for every kill, you get 10$. For every 5 kills, and extra 10$ (60 in total see?) and so on. if you complete the objective your paid, if you revive someone your paid, and if your the last man standing your paid. Basically we assign an amount for everything you can complete in a scenario.

at the end of the game you can buy perks, stategic assests, or bribe others to aid you next game.

List of perks that i can remember:

Juggernaut: you can ignore the first three hits next game.
Super Medic: you can revive in half the required time.


Stategic assest that i can remember:
Guerilla: you can deploy in the field before everyone else. if two or more have this, you rock off.


what others can you guys think of? any perks, assests or scenarios this would be fun with?
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Re: Makin' it rain!

Post by Ninja Scott on Tue Oct 19, 2010 5:26 pm

Meh, I am mostly just down for shooting people. If we did something like this it wouldn't be an every game type of thing.

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Re: Makin' it rain!

Post by Wilco on Tue Oct 19, 2010 6:26 pm

i don't mean making it a standard by any means, but rather a once in a while thing during the day to spice up games we already always play.
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Re: Makin' it rain!

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