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Milsim Labs Compressed air launcher

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Milsim Labs Compressed air launcher

Post by Panzerfaust on Wed May 19, 2010 3:49 pm


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Re: Milsim Labs Compressed air launcher

Post by Ninja Scott on Thu May 20, 2010 1:14 am

Cool

I wonder how hard it would be to do something similar...

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Re: Milsim Labs Compressed air launcher

Post by reidc on Thu May 20, 2010 7:24 am

you should touch base with thor. He has a portable system that works fine. He can probably tell ya where the links are.

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Re: Milsim Labs Compressed air launcher

Post by gscoulson on Thu May 20, 2010 10:43 am

This reminds me of those 2-liter water rockets that I did back in Boy Scouts. It's probably the exact same principle. Would be fun in a game!
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Re: Milsim Labs Compressed air launcher

Post by Panzerfaust on Thu May 20, 2010 1:43 pm

The only issue I'd have with that style is that you'd have to carry around a bike pump to reload on the field. One of those co2 powered fillers wouldn't be bad but you'd tear through 12oz cartridges pretty fast.

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Re: Milsim Labs Compressed air launcher

Post by Donknottz on Thu May 20, 2010 2:05 pm

I like that you have to take time to pump it up. Adds a bit more to the process. I took part in a WWII themed game where one of the big objectives was to take out the artillery bunker. It was a really good event and watching people get into the game a bit and yell "incoming" while dropping to the ground was a lot of fun. If the artillery shell hit within 15 feet of your position you were dead. The shots were dispersed quite a bit so that it wasn't so much as to make it unfair for the defending team.
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Re: Milsim Labs Compressed air launcher

Post by Ninja Scott on Thu May 20, 2010 2:09 pm

I have 2 large paintball co2 tanks. If we had the right valve set up it would work pretty good.

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Re: Milsim Labs Compressed air launcher

Post by Ghost on Thu May 20, 2010 2:33 pm

I know people shy away from combustibles but I've got three propane cannons that could shoot nerf. Strictly artillery of course but the power source is compact and mobile.
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Re: Milsim Labs Compressed air launcher

Post by Panzerfaust on Thu May 20, 2010 2:55 pm

Ninja Scott wrote:I have 2 large paintball co2 tanks. If we had the right valve set up it would work pretty good.

I just need to work up the funds for a palmer co2 regulator and some hoses and we could assemble the meanest bit of plumbing in the valley.

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Re: Milsim Labs Compressed air launcher

Post by Ninja Scott on Thu May 20, 2010 3:07 pm

I can probably get those parts for pretty cheap.

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Re: Milsim Labs Compressed air launcher

Post by jimtimdim on Thu May 20, 2010 3:30 pm

I too have a 12 oz CO2 tank from paintball days Smile
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Re: Milsim Labs Compressed air launcher

Post by bishop on Fri May 21, 2010 12:10 am

Panzerfaust wrote:The only issue I'd have with that style is that you'd have to carry around a bike pump to reload on the field. One of those co2 powered fillers wouldn't be bad but you'd tear through 12oz cartridges pretty fast.
an alternative to the bike pump, i have a battery powered tire pump/pool toy inflater from ryobi. about as big as a soda 12 pack. now ya just gotta lug it around...

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Re: Milsim Labs Compressed air launcher

Post by Ghost on Fri Jul 09, 2010 10:31 pm

Hey Andrew, about how much did you say that solenoid cost you?
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Re: Milsim Labs Compressed air launcher

Post by Panzerfaust on Fri Jul 09, 2010 11:30 pm

They run about $15 at home depot, the project box and switches were another $10 at radio shack, PVC and parts were $25ish... hehe it added up quick

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Re: Milsim Labs Compressed air launcher

Post by Ghost on Sat Jul 10, 2010 11:49 am

Sweet. I am afraid my project is going to be pretty pricey too. I'm going to try to put together something that holds a propane tank hooked straight to the solenoid assembly and then to the combustion tank. Should be fun.
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